Post by Admin on Aug 28, 2015 22:45:40 GMT
Hey everyone, even though I'm expecting this to be a drama-free, and fun experience (and though I know some of you would maybe prefer a less transparent wall between us) I think it's necessary given experiences that have happened across the various communities to outline, in no uncertain terms, rules and expectations given in this community. I'm also aware that some of you (maybe many of you) have never played an alternate reality game and have no idea what it is. I'll line that out for you here too.
Wikipedia says: An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and uses transmedia storytelling to deliver a story that may be altered by players' ideas or actions.
For those of you who watched lonelygirl, or followed the social networks of the Lizzie Bennet Diaries, it's not too dissimilar just more involved.
ARG/TINAG/UNIVERSE RULES
Escape From Eden Park is an alternate reality game with puzzle solving and code breaking. Even though the series is crafted to give you, the viewers and players, a realistic and fun experience it must be stated that this in entirely fictional. Though intense and possibly graphic situations of harm and danger will be portrayed, none of it will be real and the viewers/players themselves will be in absolutely no danger.
There are two modes of thought that encompass all alternate reality games: In-Game and Out Of Game. In-Game avenues allow the player to interact with the series and have influence over the plot and characters by doing do.
Ample opportunity to be involved and interact with the characters In-Game will be available, but that is up to the viewer/player. You do not have to play to watch the series and follow along. When interacting with characters or posting comments in an In-Game avenue, players will be expected to adhere to storytelling protocol of Alternate Reality Games and pretend that in those interactions This Is Not A Game.
The other side of this is the Out of Game aspect. Out of Game refers to anything that the characters cannot see or interact with. For the most part, if you aren't trying to get Riley's attention she won't be able to see what you're up to. Though, to be sure, you can make sure the characters are blinded by anything tagged "Out of Game" or "OOG."
This forum is currently 100% Out of Game. This may change in the future, but for now you can go crazy. Players are free to post theories, yell about what an idiot I am, talk about aspects of the game and so on and so on. Players are actually encouraged to share all their work, and to work together. What you do WILL influence how the story turns out so it may be to everyone's best interests to work together. Puzzles and codes that are found should 100% be shared before the player solves them individually.
At one point in the game, players may be able to share their addresses, phone numbers, emails and other personal information with characters. This will only be used as a means of communicating puzzles and will destroyed by the crew after the game; the information you provide will not be leaked or come out in a public fashion at any point during the game or after.
It is also possible that at one point we will give you a drop. A drop is a physical clue left behind in the real world for a player to pick up. If you elect to get a drop, it will be in a safe area. We do not advise for you to pick up said drop alone.
Escape From Eden Park is an episodic ARG and will take breaks in-between chapters. In those short hiatuses we will be polling the community and hosting Q and As where we can go over what we learned and get feedback from you. This isn't meant to deter from your experience, and you can totally ignore it, however we are aware that not everyone can dedicate a lot of time to the game and this is the best way to make sure we can plan to make the most of everyone's time and talents.
I think that wraps up this portion, any questions about this confusing bit can be asked below.
Wikipedia says: An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and uses transmedia storytelling to deliver a story that may be altered by players' ideas or actions.
For those of you who watched lonelygirl, or followed the social networks of the Lizzie Bennet Diaries, it's not too dissimilar just more involved.
ARG/TINAG/UNIVERSE RULES
Escape From Eden Park is an alternate reality game with puzzle solving and code breaking. Even though the series is crafted to give you, the viewers and players, a realistic and fun experience it must be stated that this in entirely fictional. Though intense and possibly graphic situations of harm and danger will be portrayed, none of it will be real and the viewers/players themselves will be in absolutely no danger.
There are two modes of thought that encompass all alternate reality games: In-Game and Out Of Game. In-Game avenues allow the player to interact with the series and have influence over the plot and characters by doing do.
Ample opportunity to be involved and interact with the characters In-Game will be available, but that is up to the viewer/player. You do not have to play to watch the series and follow along. When interacting with characters or posting comments in an In-Game avenue, players will be expected to adhere to storytelling protocol of Alternate Reality Games and pretend that in those interactions This Is Not A Game.
The other side of this is the Out of Game aspect. Out of Game refers to anything that the characters cannot see or interact with. For the most part, if you aren't trying to get Riley's attention she won't be able to see what you're up to. Though, to be sure, you can make sure the characters are blinded by anything tagged "Out of Game" or "OOG."
This forum is currently 100% Out of Game. This may change in the future, but for now you can go crazy. Players are free to post theories, yell about what an idiot I am, talk about aspects of the game and so on and so on. Players are actually encouraged to share all their work, and to work together. What you do WILL influence how the story turns out so it may be to everyone's best interests to work together. Puzzles and codes that are found should 100% be shared before the player solves them individually.
At one point in the game, players may be able to share their addresses, phone numbers, emails and other personal information with characters. This will only be used as a means of communicating puzzles and will destroyed by the crew after the game; the information you provide will not be leaked or come out in a public fashion at any point during the game or after.
It is also possible that at one point we will give you a drop. A drop is a physical clue left behind in the real world for a player to pick up. If you elect to get a drop, it will be in a safe area. We do not advise for you to pick up said drop alone.
Escape From Eden Park is an episodic ARG and will take breaks in-between chapters. In those short hiatuses we will be polling the community and hosting Q and As where we can go over what we learned and get feedback from you. This isn't meant to deter from your experience, and you can totally ignore it, however we are aware that not everyone can dedicate a lot of time to the game and this is the best way to make sure we can plan to make the most of everyone's time and talents.
I think that wraps up this portion, any questions about this confusing bit can be asked below.